We’ve designed this set of posters with Invisible Creature to illustrate the stories of our future. Abandon your ideas of what’s “impossible” and imagine a hopeful future with us. Click each poster to explore…
There’s something to be said about the proper hypnotic mix of score, setting and gameplay that completely transports you in a great video game.
Tunic — which PC, Mac and Xbox players have enjoyed since March of this year, and hit PlayStation 4, PlayStation 5 and Nintendo Switch yesterday — is one of those games.
A labor of love by indie game developer Andrew Shouldice, Tunic (formerly titled Secret Legend, is at its core an homage to the Legend of Zelda series, while also being punishingly difficult, a’la Dark Souls.
There are two twists to the game which are truly magnificent, however, and endeared me to the title immediately:
- The mechanics of the game are explained by an in-game instruction manual, the pages of which you find throughout the isometric landscape of the game. It’s in an indecipherable language, as are most of in game dialogue, but both are revealed to you as you collect more pages. I was reminded of my days importing games for my PlayStation and Dreamcast, trying to make sense of the gorgeous heavy stock Japanese instruction manuals, filled with bright artwork, and using guides printed out from GameFAQs to make sense of it all. Suffice to say, my nostalgia itch was scratched.
- The game, while very difficult, includes user toggles for your level of health (even allowing you to be invincible) and the clarity of puzzles in game. This means what can be a challenge for one gamer, can be an inviting and relaxing journey for another. Speaking as a nearly 38 year old man, I turn on my systems these days to be delighted, not to challenge myself, so this was a welcome addition.1
Wrap the package up with some slight but expressive graphics and a very chill soundtrack (which I will be undoubtedly listening to on a loop on future work days), and you have a game which has already made my Best of the Year list.
Tunic is available now on PC, Mac, Xbox, PlayStation and Switch.
- Yes, count me in as one of the many who would love the option in games like Dark Souls and Elden Ring to set the title to “Easy”. I miss the era of the GameShark/Action Replay. (And miss me with the whole, “BUT IF YOU GRIND OUT THESE ITEMS THE GAME IS EASY” mess.) ↩
On September 14, 2022 I got an email from someone that reeked eerily of a scam, but it turned out to be quite real.
Get ready to jump into one of the most wild posts I’ve ever read online, as a developer discovers a threaded conspiracy to not only apply to jobs as him, but even interview as him.
The Internet just got a little bit scarier today.
Note: This site is getting hammered, so here’s an Archive.
While filming Congo, I sat on top of a Volcano talking to Tim Curry about that movie. He said one of the coolest things was that it saved a number of small indie theaters from going under, because they knew that two nights a week The Rocky Horror Picture Show was going to do big business.
Just a thought experiment here…
I read a lot of the Hollywood trades, since its usually a lot of the least click-bait-y movie content possible. Sites like Variety, The Hollywood Reporter, Deadline, etc. and a key point has become very clear about the current state of movie going in America…
- Moviegoers will come out in droves if there’s a movie they want to see. See the release of Top Gun: Maverick this Summer.
- Moviegoers don’t have many movies to see right now. See the incredibly quiet period of theatrical releases since August 5th’s Bullet Train, which continues until….let me check the release calendar…October 14th’s Halloween Ends?1
But that quote from Bruce Campbell, along with — Holy Shit — the massive box office for last weekend’s re-release of Avatar made me wonder, is the future of making movie theaters “work” continuous screenings of beloved classics?
We’ve certainly seen some tests of this during the COVID era, along with the event screenings done by Fathom Events, and AMC also did some cheap screenings of Disney films to celebrate the corporate holiday “Disney+” day, but if there’s a model I can point to for the rest of the world, I’ve got two suggestions:
- The Charles, an awesome indie theater here in Baltimore, does a load of amazing one-night-only revivals
- The Alamo Drafthouse, shock of shocks, celebrates movies quite well with their Movie Parties
There’s no reason why this shouldn’t be the rule, instead of the exception. Let’s give people a reason to see beloved classics big and loud. And hey, maybe it’ll make a nice bit of change for the studios, too. Connect with tastemakers to do cool intros or Q&As, tack on making of footage, do sing-alongs for classic musicals…anything and everything to celebrate what people love about movies and make the theater experience an event….even if the movie isn’t an event itself.
- Yes, I know, cool movies like Confess, Fletch, Barbarian, and The Woman King have hit theaters, along with the possible Oscar bait release on October 7th of Amsterdam. I’m speaking of the “big blockbuster” which draws in audiences. ↩
After 10 months flying in space, NASA’s Double Asteroid Redirection Test (DART) – the world’s first planetary defense technology demonstration – successfully impacted its asteroid target on Monday, the agency’s first attempt to move an asteroid in space.
Mission control at the Johns Hopkins Applied Physics Laboratory (APL) in Laurel, Maryland, announced the successful impact at 7:14 p.m. EDT.
As a part of NASA’s overall planetary defense strategy, DART’s impact with the asteroid Dimorphos demonstrates a viable mitigation technique for protecting the planet from an Earth-bound asteroid or comet, if one were discovered.
I love that this is a thing we do now, just fire ships at stuff in space. NASA rules.